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Player#22767
Newcomer
Message
4 days ago
Jun 9, 2024, 8:40:17 AM
I feel like releasing that DLC now as described by Legend would have the same effect on this game as the Eight Princes DLC had for Three Kingdoms. Instead, they should follow their original roadmap. For the third DLC, after Shadows of Change and Thrones of Decay, they could focus on the the two factions that need the most attention at the moment: Norsca and Vampire Counts. Just like the Dwarfs and the Empire from the first game, these two factions desperately need to be looked at, to bring them up to the standard of the third game. Also, in the Realm of Chaos campaign, Norsca occupies a significant portion of the map - it is a little weird that we don't get to play as them, isn't it? For the third faction, it could be either Khorne or Slaanesh, that's less important. I'm thinking, for legendary lords, we could have Crom the Conqueror for Norsca, Ka'Bandha for Khorne, and Neferata for Vampire Counts. I would leave Nagash for the Tomb Kings, and Abhorash the Blood Dragon to the Vampire Coast. If CA were to do that, I am absolutely, 100% positive that not only will they make their money back, they would inspire the players to have more faith in the future DLC for the game.
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NickCageStoleMyFace#5594
Newcomer
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4 days ago
Jun 9, 2024, 8:47:32 AM
Don't believe the leaks. But to late to pivot
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DarthEnderX-#6513
Nameless
When push comes to shove,you gotta do what you love.Even if it's not a good idea.
Message
4 days ago
Jun 9, 2024, 11:25:22 AM
This is what would have to change for me to be onboard with rumored next DLC:
Ogre Kingdoms vs. Cathay
OKs:
1. LL Golgfa*g
2. LH Bragg
3. The rest of the pack is a bunch of the missing OK characters and units.
4. FLL Mung. A Cathay-friendly OKs LL that has diplomacy bonuses with Cathay, and maybe a handful of Cathay units in his roster. Rather than being a Cathay LL.
Cathay:
1. LL Monkey King
2. LH Tigerman
3. Units and characters revolve around a “Beastmen of the East” theme.
4. FLL Li Dao
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Mooncake#5040
Nameless
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4 days ago
Jun 9, 2024, 11:43:44 AM
I think it would be fine. It's almost guaranteed fake though.
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GBone#4408
Human
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4 days ago
Jun 9, 2024, 11:56:28 AM
Luckily it's complete nonsense.
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Beast_of_Guanyin#8747
Paragon
I am the Purveyor of wisdom, Avatar of Tuesday, Uwu Usurper, Praetor of Positivity, Drybrush Disciple, Sophisticated Savage.
4 days ago
Jun 9, 2024, 12:07:18 PM
Don't worry about it, the leaks wouldn't even appeal to Cathay fans. It's just trolling.
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davedave1124#4773
Melee Expert Legendary Lord
Message
4 days ago
Jun 9, 2024, 12:08:11 PM
“Cathay:
1. LL Monkey King
2. LH Tigerman
3. Units and characters revolve around a “Beastmen of the East” theme.
4. FLL Li Dao”
This wouldn’t work, it narratively sticks together 2 races that probably will not like each other. I’d prefer them to flesh out the the Monkey and Tigermen rather than just sticking them together.
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Maedrethnir#1968
Loyal
Message
4 days ago
Jun 9, 2024, 12:19:30 PM
The worst part of this unverified revelation is the fragment saying that Li Dao is destined to become FLC LL. Downright heretical, really.
The Fire Dragon ought to lead Cathay in the DLC. His should be proper quality animations and mechanics. I want to immerse myself in the fiery prayers of the Phoenix Temple.
Updated 4 days ago.
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Beast_of_Guanyin#8747
Paragon
I am the Purveyor of wisdom, Avatar of Tuesday, Uwu Usurper, Praetor of Positivity, Drybrush Disciple, Sophisticated Savage.
Message
4 days ago
Jun 9, 2024, 12:27:33 PM
Maedrethnir#1968 wrote:The worst part of this unverified revelation is the fragment saying that Li Dao is destined to become FLC LL. Downright heretical, really.
The Fire Dragon ought to lead Cathay in the DLC. His should be proper quality animations and mechanics. I want to immerse myself in the fiery prayers of the Phoenix Temple.
I've had enough of just Dragons.
If his dragon form is something interesting then sure, otherwise give me MK or an interesting character instead.
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Passthechips#4366
Tomb King
Pyramid enjoyer
Message
4 days ago
Jun 9, 2024, 12:50:13 PM
I think the DLC would be just fine actually, depending on how it works.
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LordSolarMach#5538
Human
Bleep. Bloop.
Message
3 days ago
Jun 9, 2024, 1:55:12 PM
Player#22767 wrote:I feel like releasing that DLC now as described by Legend would have the same effect on this game as the Eight Princes DLC had for Three Kingdoms. Instead, they should follow their original roadmap. For the third DLC, after Shadows of Change and Thrones of Decay, they could focus on the the two factions that need the most attention at the moment: Norsca and Vampire Counts. Just like the Dwarfs and the Empire from the first game, these two factions desperately need to be looked at, to bring them up to the standard of the third game. Also, in the Realm of Chaos campaign, Norsca occupies a significant portion of the map - it is a little weird that we don't get to play as them, isn't it? For the third faction, it could be either Khorne or Slaanesh, that's less important. I'm thinking, for legendary lords, we could have Crom the Conqueror for Norsca, Ka'Bandha for Khorne, and Neferata for Vampire Counts. I would leave Nagash for the Tomb Kings, and Abhorash the Blood Dragon to the Vampire Coast. If CA were to do that, I am absolutely, 100% positive that not only will they make their money back, they would inspire the players to have more faith in the future DLC for the game.
The chief problem with the original DLC format is that the 3-Race pack format was financially lucrative in SoC's original form. (Where content/production costs were minorly more than a TWW2 LP, being sold for significantly more.) When the playerbase rebelled at the price-to-content ratio, they had to significantly increase the content, which significantly increases production costs.
And part of that is the pace. Recall that it originally seemed like they were setting up for 3 DLCs a year - April, August, December - spaced four months apart. The additional content added to SoC and ToD slowed that pace to ~2 DLCs a year, which would greatly effect financial expectations.
So there's probably no going back. Releases can't be slow to release and expensive to make.
//
As for your picks,Ka'Bandha is mainly an End Times (plus 30k/40k) character who overlaps somewhat with Skarbrand. I don't hate him, but I think there are better WHFB options.
Abhorash, if one wanted to put him in the game, would be best as a LH. And he wouldn't fit Vampire Coast at all (assuming that isn't a typo).
Updated 3 days ago.
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davedave1124#4773
Melee Expert Legendary Lord
Message
3 days ago
Jun 9, 2024, 2:02:04 PM
Personally, I think Ka’Bandha would be a great choice, good looking model and would most likely allow for different mechanics to any other Bloodthirster. Would play totally differently to Skarbrand that’s for certain. Would make a great FLC.
Updated 3 days ago.
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Djau#5149
Schemer Melee Expert
Message
3 days ago
Jun 9, 2024, 5:45:25 PM
I think Mung might be the problem one here. I like Basheeva's side of the roster and it would go a good way to making Ind feel more like Ind when its opened up since we can use Lord, Hero and Tigermen Units to populate the subfactions there.
davedave1124#4773 wrote:Personally, I think Ka’Bandha would be a great choice, good looking model and would most likely allow for different mechanics to any other Bloodthirster. Would play totally differently to Skarbrand that’s for certain. Would make a great FLC.
Arbaal or Skulltaker should come before Ka'Bandha imo. We need 1 Greater Daemon, 1 Lesser Daemon and 1 Mortal per mono.
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DarthEnderX-#6513
Nameless
When push comes to shove,you gotta do what you love.Even if it's not a good idea.
Message
3 days ago
Jun 9, 2024, 6:00:29 PM
davedave1124#4773 wrote:
This wouldn’t work, it narratively sticks together 2 races that probably will not like each other.
Why do you assume they don't like each other? There's nothing in the lore about animosity between them.
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davedave1124#4773
Melee Expert Legendary Lord
Message
3 days ago
Jun 9, 2024, 6:54:43 PM
DarthEnderX-#6513 wrote:
davedave1124#4773 wrote:
This wouldn’t work, it narratively sticks together 2 races that probably will not like each other.Why do you assume they don't like each other? There's nothing in the lore about animosity between them.
Where in the lore does it say they work together? They live in close proximity, was there a Tigerman detachment who helped to take over Cathay?
The Tigermen have strict martial culture, the MK is disorganised and tricky, totally different creatures and there's not evidence to suggest a Tigerman would be subordinate to a Monkey.
Add to that, I'd prefer they world build and create 2 distinct cultures rather than just throwing them together.
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LordSolarMach#5538
Human
Bleep. Bloop.
Message
3 days ago
Jun 9, 2024, 8:02:37 PM
davedave1124#4773 wrote:The Tigermen have strict martial culture...
Is this sourced?
(Legitimately asking. I know lore on them is scarce, and I have likely missed something. But WFRP refers to the tigermen as being seen as "noble but fickle". Of course, that also describes tigermen as having "...had the heads of great cats... mounted on naked human bodies", whereas the TWW3 Ind Caravan event describes them as wearing unnotably regular Ind garb, faces hidden by voluminous silk scarves and gloved hands, such that they pass for human.)
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DarthEnderX-#6513
Nameless
When push comes to shove,you gotta do what you love.Even if it's not a good idea.
Message
3 days ago
Jun 9, 2024, 8:22:06 PM
davedave1124#4773 wrote:
Where in the lore does it say they work together?
Where in the lore does it say that they're enemies?
davedave1124#4773wrote:
Add to that, I'd prefer they world build and create 2 distinct cultures rather than just throwing them together.
What the hell does being in the same Lord Pack have to do with being in the same culture?
Are Hag Witches and Frost Wyrms part of the same culture?
LordSolarMach#5538wrote:
Is this sourced?
It isn't. He just thinks his headcanon is more loreful than anyone else's.
Updated 3 days ago.
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davedave1124#4773
Melee Expert Legendary Lord
Message
3 days ago
Jun 9, 2024, 8:50:41 PM
LordSolarMach#5538 wrote:
davedave1124#4773 wrote:The Tigermen have strict martial culture...
Is this sourced?
(Legitimately asking. I know lore on them is scarce, and I have likely missed something. But WFRP refers to the tigermen as being seen as "noble but fickle". Of course, that also describes tigermen as having "...had the heads of great cats... mounted on naked human bodies", whereas the TWW3 Ind Caravan event describes them as wearing unnotably regular Ind garb, faces hidden by voluminous silk scarves and gloved hands, such that they pass for human.)
They are described as ‘noble’ but, fickle. Obviously to villages they feel they are of high moral standing which is connected to their warrior status. They have reasonable complex, personal morality as the villages don’t fully understand it.
Warhammer Fantasy Roleplay 2nd Edition: Companion(RPG)
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davedave1124#4773
Melee Expert Legendary Lord
Message
3 days ago
Jun 9, 2024, 8:57:27 PM
DarthEnderX-#6513 wrote:
davedave1124#4773 wrote:
Where in the lore does it say they work together?Where in the lore does it say that they're enemies?
davedave1124#4773wrote:
Add to that, I'd prefer they world build and create 2 distinct cultures rather than just throwing them together.What the hell does being in the same Lord Pack have to do with being in the same culture?
Are Hag Witches and Frost Wyrms part of the same culture?
LordSolarMach#5538wrote:
Is this sourced?It isn't. He just thinks his headcanon is more loreful than anyone else's.
Tjeres no evidence to suggest they friends or work together, yet you think it’s a good idea to simply push them together in the same DLC and Monkey Lord and a Tiger hero? No, they are a separate group and are worth exploring in more detail beyond - Eastern Beastmen.
Terrible idea.
You don’t understand the difference between a single entity monster and a lord type? That’s unfortunate.
“The people of Ind regard these Beastmen as noble but fickle beings, as likely to fight off attackers of an Indish village as raze it to the ground. These creatures are rarely seen, and their motives are unfathomable, yet cautionary tales are told up and down the Kingdoms of Ind, and offerings of meat and rice to keep them at bay are made at roadside shrines wherever the path passes through, or near the shadowy forest, in the hope of appeasing them.[1a]”
They are warriors and they are noble.. like I said. If you are going to create a DLC list then maybe do some research before doing a half assed job on them.
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Beast_of_Guanyin#8747
Paragon
I am the Purveyor of wisdom, Avatar of Tuesday, Uwu Usurper, Praetor of Positivity, Drybrush Disciple, Sophisticated Savage.
Message
3 days ago
Jun 9, 2024, 9:09:10 PM
LordSolarMach#5538 wrote:
davedave1124#4773 wrote:The Tigermen have strict martial culture...
Is this sourced?
(Legitimately asking. I know lore on them is scarce, and I have likely missed something. But WFRP refers to the tigermen as being seen as "noble but fickle". Of course, that also describes tigermen as having "...had the heads of great cats... mounted on naked human bodies", whereas the TWW3 Ind Caravan event describes them as wearing unnotably regular Ind garb, faces hidden by voluminous silk scarves and gloved hands, such that they pass for human.)
We've got nothing on them officially. There's a Village of the Tigermen, and a reference to a Tiger Court, but that's about it.
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